- #FUNDY DESIGNER 1.10.0 HOW TO#
- #FUNDY DESIGNER 1.10.0 MOD#
- #FUNDY DESIGNER 1.10.0 SOFTWARE#
- #FUNDY DESIGNER 1.10.0 LICENSE#
The assets (textures, models) in Better Animals Plus are reserved to Cybercat5555, and cannot be reused or recreated without permission, unless within fair use.
#FUNDY DESIGNER 1.10.0 LICENSE#
No modifications were made to the original source.īetter Animals Plus, IMDLib, and Fiber include Jankson, an HJSON parser and processor, which is licensed under the MIT License
#FUNDY DESIGNER 1.10.0 SOFTWARE#
These are legally required statements regarding software used by the mod.īetter Animals Plus depends on and includes Cardinal Components API, a modular data component API, which is licensed under the MIT License.Ĭardinal Components API is Copyright OnyxStudios.īetter Animals Plus depends on and includes IMDLib, an entity management and configuration library, which is licensed under the MIT License.īetter Animals Plus and IMDLib depend on and include Fiber, a Fabric configuration library, which is licensed under the Apache License 2.0.įiber is Copyright FabLabsMC.
#FUNDY DESIGNER 1.10.0 MOD#
The mod is built for Forge and Fabric, using Architectury. See below for the final updates for specific versions:ġ.15.2: 10.2.0 What mod loader is this mod for? Any new mobs or other features will not come to it.
Sparing possible critical bug fixes, it will not get any new content or minor tweaks/fixes. Programming: IDE - IntelliJ, Language - Java, Version Control - Git + GitHubĭesign/Organization: Trello Will you add to ? What tools do you guys use to make the mod?Īrt: Blockbench for models, PAINT.NET for textures Placing (modid)-server.(toml/json5) in the defaultconfigs folder will make it automatically be copied into new saves. How can I set a default / automatically place a server configuration in 1.14+ because new worlds don't have my configuration? You can also adjust weight and what biomes they spawn in.
Switch "spawn_naturally" (formerly "do_spawning") to false in order to disable spawning. Use the configs, you can see where to find them in "Where can I find the configs?" above. How do I disable (insert mob/animal here) from spawning in my world? Yes, don't expect BAP to have any special features for this mod though. Can I use this mod with (insert other animal-related mod here)? This includes Biomes O' Plenty and Traverse, as well as many other biome mods. Yes, so long as the mod uses the Biome Dictionary provided by Forge. Is this mod compatible with (Insert biomes mod here)? Where can I find the configs? 1.12: (minecraft folder)/configs/betteranimalsplus.cfgġ.14+ (Spawning/Server): saves/(world)/serverconfigs/(modid)-server.(toml/json5)ġ.14+ (Dedicated Server): /world/serverconfigs/(modid)-server.(toml/json5)ġ.14+ (Client): (minecraft folder)/configs/(modid)-client.(toml/json5) Use the mod " Just Enough Items" to view recipes in game. If you wish to publicly host a pack on another platform (like Technic), please ask or consider using CurseForge as it supports developers. Yes, so long as it is hosted on CurseForge or private. This also includes turning animals into mounts. If a mob is not already tamable upon release it will not be made as such later. Goat: The goat is not tameable in the traditional sense (attacking it will cause it to retaliate!) but feeding it any sort of animal foods (wheat, carrots, apples, etc.) will cause it to become "friends" with you and protect you if you are attacked.
#FUNDY DESIGNER 1.10.0 HOW TO#
Here is a list of tameable mobs and how to tame themĬoyote: Raw Rabbit, Raw Chicken, Raw Pheasant, Cooked Rabbit, Cooked Chicken, Cooked Pheasant (during daytime)įox: Raw Rabbit, Raw Chicken, Raw Pheasant, Cooked Rabbit, Cooked Chicken, Cooked Pheasant (anytime)įeral Wolf: Bone (anytime, must be wearing an Ender Dragon head orĪ Hirschgeist Skull before 1.15 or with Whisperwoods installed)